I could use it to make some artistic project, but the 512 stamp is not helping :(
A downloadable game
A little experiment with compute shader based particles. 512^2 (about 260 thousand) is the number of particles. I render those to a 240p render texture for the pixel effect and then apply tilt shift.
There is not really a point to this, I mainly built it as a learning exercise, but I think it looks kinda cool.